Struct libcamera::controls::LensPosition

source ·
pub struct LensPosition(pub f32);
Expand description

Acts as a control to instruct the lens to move to a particular position and also reports back the position of the lens for each frame.

The LensPosition control is ignored unless the AfMode is set to AfModeManual, though the value is reported back unconditionally in all modes.

This value, which is generally a non-integer, is the reciprocal of the focal distance in metres, also known as dioptres. That is, to set a focal distance D, the lens position LP is given by

\f$LP = \frac{1\mathrm{m}}{D}\f$

For example:

0 moves the lens to infinity. 0.5 moves the lens to focus on objects 2m away. 2 moves the lens to focus on objects 50cm away. And larger values will focus the lens closer.

The default value of the control should indicate a good general position for the lens, often corresponding to the hyperfocal distance (the closest position for which objects at infinity are still acceptably sharp). The minimum will often be zero (meaning infinity), and the maximum value defines the closest focus position.

\todo Define a property to report the Hyperfocal distance of calibrated lenses.

Tuple Fields§

§0: f32

Methods from Deref<Target = f32>§

1.43.0 · source

pub const RADIX: u32 = 2u32

1.43.0 · source

pub const MANTISSA_DIGITS: u32 = 24u32

1.43.0 · source

pub const DIGITS: u32 = 6u32

1.43.0 · source

pub const EPSILON: f32 = 1.1920929E-7f32

1.43.0 · source

pub const MIN: f32 = -3.40282347E+38f32

1.43.0 · source

pub const MIN_POSITIVE: f32 = 1.17549435E-38f32

1.43.0 · source

pub const MAX: f32 = 3.40282347E+38f32

1.43.0 · source

pub const MIN_EXP: i32 = -125i32

1.43.0 · source

pub const MAX_EXP: i32 = 128i32

1.43.0 · source

pub const MIN_10_EXP: i32 = -37i32

1.43.0 · source

pub const MAX_10_EXP: i32 = 38i32

1.43.0 · source

pub const NAN: f32 = NaN_f32

1.43.0 · source

pub const INFINITY: f32 = +Inf_f32

1.43.0 · source

pub const NEG_INFINITY: f32 = -Inf_f32

1.62.0 · source

pub fn total_cmp(&self, other: &f32) -> Ordering

Returns the ordering between self and other.

Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:

  • negative quiet NaN
  • negative signaling NaN
  • negative infinity
  • negative numbers
  • negative subnormal numbers
  • negative zero
  • positive zero
  • positive subnormal numbers
  • positive numbers
  • positive infinity
  • positive signaling NaN
  • positive quiet NaN.

The ordering established by this function does not always agree with the PartialOrd and PartialEq implementations of f32. For example, they consider negative and positive zero equal, while total_cmp doesn’t.

The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.

§Example
struct GoodBoy {
    name: String,
    weight: f32,
}

let mut bois = vec![
    GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
    GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
    GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
    GoodBoy { name: "Chonk".to_owned(), weight: f32::INFINITY },
    GoodBoy { name: "Abs. Unit".to_owned(), weight: f32::NAN },
    GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];

bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));

// `f32::NAN` could be positive or negative, which will affect the sort order.
if f32::NAN.is_sign_negative() {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([f32::NAN, -5.0, 0.1, 10.0, 99.0, f32::INFINITY].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([-5.0, 0.1, 10.0, 99.0, f32::INFINITY, f32::NAN].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
}

Trait Implementations§

source§

impl Clone for LensPosition

source§

fn clone(&self) -> LensPosition

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl ControlEntry for LensPosition

source§

const ID: u32 = 35u32

source§

impl Debug for LensPosition

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Deref for LensPosition

source§

type Target = f32

The resulting type after dereferencing.
source§

fn deref(&self) -> &Self::Target

Dereferences the value.
source§

impl DerefMut for LensPosition

source§

fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
source§

impl From<LensPosition> for ControlValue

source§

fn from(val: LensPosition) -> Self

Converts to this type from the input type.
source§

impl TryFrom<ControlValue> for LensPosition

source§

type Error = ControlValueError

The type returned in the event of a conversion error.
source§

fn try_from(value: ControlValue) -> Result<Self, Self::Error>

Performs the conversion.
source§

impl Control for LensPosition

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> DynControlEntry for T
where T: ControlEntry,

source§

fn id(&self) -> u32

source§

fn value(&self) -> ControlValue

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.